Game Update!
Hi Guys, Charziot here!
--- Progression system ---
A new feature to the game is now a simple progression system. How it works is when getting the wish at the end of the level, the level that you got the wish from now shows a star shape on the level door within level select. This gives a sense of completion when completing levels, and it also shows you what levels are yet to complete.
--- NEW IDEAS ---
I have a new idea for a few upcoming level ideas and one character that the player will see throughout the game. There could be a choice level where the player can choose to either pay a character 1000 coins to quickly reach the end of the level or the actually do the level which will be hard. Another idea i have for characters are two gnomes that offer each of their pathways another choice level. I also found out how to increase the frame-rate when playing the game and how to reduce the amount of memory used when running the game.
--- Progress ---
To end this update I've been doing a lot of testing of certain items and how the player takes damage.
o Added an effect to the shooting spike
o Added a rolling effect to the spike balls
o Updated Level select area
o Changed how damage works with water
o Removed spooky ghost
Wish World
A Difficult Platformer With Charm and Speed.
Status | Released |
Author | Charziot Games |
Genre | Platformer |
Tags | 3D Platformer, 8-Bit, Difficult, Pixel Art, Retro, Voxel |
Languages | English |
More posts
- The Story Update!Jun 19, 2024
- Shaders Update.Jan 11, 2022
- New World and Character Changes!Jun 22, 2021
- Updates and IDEAS!Jun 08, 2021
- Progress Update.Nov 23, 2019
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